AI Insights · Timothy · October 2024
Top Crime Games in Belgium: Q3 2024 Performance Insights
Explore the performance trends of the top 5 crime games in Belgium for Q3 2024, with detailed insights into downloads, revenue, and active users.
In the third quarter of 2024, the crime game category in Belgium on a unified platform, encompassing both iOS and Android, showcased intriguing trends. Data provided by Sensor Tower offers a detailed look at the performance of the top five crime games during this period.
June’s Journey: Hidden Objects from wooga exhibited a varied pattern in its weekly revenue, which saw a fluctuation, starting at approximately $25.8K in early July and closing the quarter at around $24.6K. Weekly downloads for the game peaked at 1.5K in late July, with a notable resurgence to 817 in the final week of September. The game's weekly active users hovered around 19K to 23K, with a dip mid-quarter but recovering towards the end.
The Grand Mafia, developed by Phantix Games, maintained a relatively stable weekly revenue, initially at $8.9K, with minor declines and ending September at $8.7K. Downloads fluctuated slightly, peaking at 1K in mid-August, while weekly active users remained steady, averaging about 5.7K throughout the quarter.
Phantix Games' Mafia City: War of Underworld experienced a moderate revenue trend, starting at $5.2K and ending at $5.3K. The game's downloads varied, with a decline from 478 to 241 over the quarter, and active users showed a similar pattern, peaking at 2.5K in mid-August before decreasing to 1.8K by the end of September.
Manor Matters by Playrix saw a consistent weekly revenue trend, starting at $4.5K and closing the quarter at $4.6K. Downloads were relatively low, peaking at 285 in early September, while active users started at 5.4K, experiencing fluctuations and settling at 4.6K by the end of the quarter.
Lastly, Idle Mafia from DianDian Interactive Holding showed a varied revenue trend, with a high of $4.1K in mid-August and a decrease to $1.3K by the end of September. Downloads started at 892, declining to 342, while active users started at 5.4K, peaking at 5.8K mid-quarter, and reducing to 3.7K by quarter-end.
For more detailed insights and data on these applications, visit Sensor Tower.